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Control Resonant

We were honoured to collaborate with Remedy to produce the cinematic announcement trailer for Control Resonant.

“Explore a warped Manhattan on the brink of paranatural annihilation in this thrilling action-adventure RPG. Unleash the extraordinary powers of Dylan Faden as he fights for his humanity and our survival against a reality-bending cosmic threat.” – Remedy

View the trailer here.

 

Credits

Director: Will Adams
Animation Director: Christina Sidoti
Art Director: Gabriel Björk Stiernström
VFX Supervisor: Pontus Garmvild
CG Supervisor: Filip Orrby
Executive Producer: Anton Söderhäll
Producer: Thomas Oger

Lead Character Artist: Jonas Skoog
Character Modeling & Look Development Artist: André Sartori Valck
Character Modeling & Look Development Artist: Axel Flovin
Lead Facial Modeler Artist: Charlotte Van Hulle

Lead Environment Artist: Lukas McBride
Environment Assets Modeler & Look Development Artist: Anton Störling
Environment Assets Modeler & Look Development Artist: Daniel Johansson
Lead Rigging Artist: Peter Jemstedt
Facial Rigger: John Augustsson

Lead Previz & Layout Artist: Andrew van der Walt
Previz & Layout Artist: Christina Sidoti
Previz & Layout Artist: Marion Laurin

Facial Animation Lead Artis: Goran Milic
Facial Animator: Mathew Curran

Animation Lead Artist: Christina Sidoti
Animator: Jonathan Skiffs
Animator: Jonas Ekman

FX Lead Artist: Filip Orrby
FX Artist: Max Öberg
FX Artist: Maxime Marline

CFX Lead Artist: Ludvig Eliason
CFX Artist: Charlie Filmberg

DMP Lead Artist: Emilis Baltrusaitis
Storyboard Artist: Thierry Riviere

Lead Lighting and Rendering Artist: Anna Hilding
Lighting and Rendering: Scott Yorke
Lighting and Rendering: Jonas Skoog

Lead Compositing Artist: Olov Samuelsson
Compositing Artist: Daniel Norlund
Compositing Artist: Martin Borell
Compositing Artist: Andreas Cronström
Compositing Artist: Tomas Näslund
Compositing Artist: Olov Samuelsson
Compositing Artist: Isabella Blomqvist
Compositing Artist: Zamina Schager
Compositing Artist: Peter Blomstand

Creative Editing: Will Adams
Editing: Manuel Mendes
Grading: Daniel Norlund

Head of Pipeline and Development: Erik Johansson
Software Engineer: Paul Barton
Software Engineer: Albert Cervin
Software Engineer: Simon Rainersson
Software Engineer: Sakarias Johansson
Software Engineer: Linus Fredriksson
Software Engineer: Rasmus Haapaoja
Pipeline TD: Joakim Johansson
Pipeline TD: Karl Rydhe
Pipeline TD: Erik Pettersson
Pipeline TD: Herman Fredlund

IT and Systems Manager: Dean Estcourt
IT Team Manager: Tiffany Johansson
IT and Systems Engineer: Nick Hall
System Administrator: Armin Cero
System Administrator: Emil Ferdinandsson
System Administrator: Jonatan Larsson
System Administrator: Jonna Lehtonen
System Administrator: Jonne Ahner
System Administrator: Nicky Sumsion

GBK Frontdesk: Kara Ingram

Goodbye Kansas Capture Division
Motion Capture Supervisor: Samuel Tyskling
Motion Capture Lead: David Grice
Shoot Production Manager: Axel Gärkman
Shoot Coordinator: Kim Seefried
Shoot Coordinator: Isabella Nilsson
Motion Capture Technician: Oskar Olsson
Motion Capture Operator: Ed Reeler
Props & Staging: David Sagesen
Facial Capture Operator: Eva Lindgren
Motion Capture Animator: Emmet Mörk

Performance Actor: Lukas Larsson

Client: Remedy Games
Director: Eetu Niininen
Game Producer: Vincent Rouilhac
Marketing Producer: Olivier Georges
Art Director: Elmeri Raitanen
Narrative Director: Mikael Kasurinen

We don’t make dreams come true.

We make them real. And if you like what you’ve seen us do for others, imagine what we could do for you. Because what we’ve done is only the starting point. We are constantly reinventing our expertise and using it in previously unknown ways, blurring the edges between what’s real and what’s possible. All you have to do is watch, because we’re not just aiming for the rainbow – we want to go beyond. Contact us