Destiny 2: The Edge of Fate
Goodbye Kansas were thrilled to work with Bungie on Destiny 2: The Edge of Fate, creating an intro-cinematic as well as four in-game cinematics.
Uncover the secrets of Kepler, redefine your future and confront the cosmic force pulling the threads of your destiny.
Watch them all below!














Credits
Director: Fredrik Löfberg
Director: Will Adams
Animation Director: Luke Smith
Art Director: Gustaf Holmsten
Art Director: Mikael Widegren
VFX Supervisor: Kristian Zarins
CG Supervisor: Alexis Andersson
Executive Producer: Anton Söderhäll
Producer: Daria Zienowicz
Production Manager: Josefine Jakobsson
Production Coordinator: Isabella Nilsson
Production Coordinator: Eve Park
Production Coordinator: Ferenc Orosz
Lead Character Artist: Daniel Axelsson
Character Modeling & Look Development Artist: Jonas Skoog
Character Modeling & Look Development Artist: André Sartori Valck
Character Modeling & Look Development Artist: Phil Nguyen
Character Modeling & Look Development Artist: Andrea Salvatori
Character Assets Modeler & Look Development Artist: Erika Johansson
Character Assets Modeler & Look Development Artist: Magnus Eriksson
Look Development Artist: Axel Flovin
Lead Facial Modeler Artist: Jonas Törnqvist
Facial Modeler: Anneli Larsson
Facial Modeler: Charlotte Van Hulle
Facial Modeler: Shraga Weiss
Lead Environment Artist: Robert Filipowicz
Environment Assets Modeler & Look Development Artist: Fabian Zackrisson
Environment Assets Modeler & Look Development Artist: Alec Walker
Environment Assets Modeler & Look Development Artist: Frans Åkerman
Environment Assets Modeler & Look Development Artist: Jacob Moilanen
Environment Assets Modeler & Look Development Artist: Andreas Leijon
Groom Artist: Erika Johansson
Groom Artist: Hamish Mitchell
Lead Rigging Artist: Stephanie Holder
Rigging Artist: Ivan Cuellar
Rigging Artist: Gabija Smalinskaite
Rigging Artist: Peter Jemstedt
Lead Character FX: Charlie Filmberg
Character FX Artist: Navve Khosravi
Character FX Artist: Ludvig Eliasson
Facial Rigger: Balazs Banyai
Lead Previz & Layout Artist: Andrew van der Walt
Previz & Layout Artist: Lee Croudy
Previz & Layout Artist: Christina Sidoti
Layout Artist: Marion Laurin
Layout Artist: Eve Ramet
Facial Animation Lead Artis: Goran Milic
Facial Animator: Mathew Curran
Facial Animator: Antonija Milic
Facial Animator: Teresa Barsali
Animation Lead Artist: Christina Sidoti
Animator: Benjamin Brenneur
Animator: Staffan Linder
Animator: Daniel Calleja
Animator: Emmet Mörk
Animator: Lukas Gecas
Animator: Mink Kungsapiwattana
Animator: Guilherme Martins
FX Lead Artist: Filip Orrby
FX Artist: Max Öberg
FX Artist: Mayec Rancel Seral
FX Artist: Martin Widö
FX Artist: Joshua Rizzo
FX Artist: Benoit Filippin
FX Artist: Sebastien Tafani
DMP Lead Artist: Irena Šmitáková
DMP Artist: Emilis Baltrusaitis
Concept Artist: Gabriel Björk Stiernström
Concept Artist: Gareth Hector
Storyboard Artist: Paul Coulthard
Storyboard Artist: Johannes Othen
Lead Lighting and Rendering Artist: Guillaume Ritt
Lead Lighting and Rendering Artist: Ivor da Silva
Lighting and Rendering: Scott Yorke
Lighting and Rendering: Joakim Eriksson
Lighting and Rendering: Anna Hilding
Lighting and Rendering: Jacob Moilanen
Lead Compositing Artist: Daniel Norlund
Compositing Artist: Denys Holovyanko
Compositing Artist: Martin Borell
Compositing Artist: Fredrik Höglin
Compositing Artist: Andreas Cronström
Compositing Artist: Olov Samuelsson
Compositing Artist: Jonathan Söder
Compositing Artist: Nova Scharm
Compositing Artist: Zamina Schager
Motion Graphics: Tom Waldton
Creative Editing: Stephen Mulholland
Editing: Manuel Mendes
Editing: Conor Byrne
Grading: Mattias Silva Carrasco
Head of Pipeline and Development: Erik Johansson
Software Engineer: Paul Barton
Software Engineer: Albert Cervin
Software Engineer: Simon Rainersson
Software Engineer: Sakarias Johansson
Software Engineer: Linus Fredriksson
Software Engineer: Rasmus Haapaoja
Pipeline TD: Joakim Johansson
Pipeline TD: Karl Rydhe
Pipeline TD: Erik Pettersson
Pipeline TD: Herman Fredlund
IT and Systems Manager: Dean Estcourt
IT Team Manager: Tiffany Johansson
IT and Systems Engineer: Nick Hall
System Administrator: Armin Cero
System Administrator: Emil Ferdinandsson
System Administrator: Jonatan Larsson
System Administrator: Jonna Lehtonen
System Administrator: Jonne Ahner
System Administrator: Nicky Sumsion
GBK Frontdesk: Kara Ingram
Motion Capture Supervisor: Samuel Tyskling
Motion Capture Lead: David Grice
Shoot Production Manager: Axel Gärkman
Shoot Coordinator: Kim Seefried
Shoot Coordinator: Isabella Nilsson
Motion Capture Technician: Oskar Olsson
Motion Capture Operator: Ed Reeler
Props & Staging: David Sagesen
Facial Capture Operator: Eva Lindgren
Motion Capture Data Artist: Nils Aulin
Motion Capture Animator: Emmet Mörk
Virtual Camera Operator: Peter Blomstrand
Production Assistance (GBK Frontdesk team): Kara Ingram
Performance Actor: Allyson Kulavis
Performance Actor: Richard Sloniker
Performance Actor: Brian Villalobos
Project Baby: Chloe Axelsson
Client: Bungie
Director: Jimmie Myers, Cole Harrington
Producer: Ashley Olsson
Art Director: Dave Samuel
World Art Lead: Rusty Durbin
Lighting Lead: Mike Poe, Tho Tran
Animation Lead: Nick Whitmire, Melissa Chan
Character Art Lead: AJ Sall